|
![](/i/fill.gif) |
> Yeah. Been fiddling with Second Life and both Wings and Blender have
> "support" for the displacement map feature they call Sculpties. Some
> stuff about Wings bugs the hell out of me, not the least being that you
> can't arbitrarily rotate your view, but have to rely on "aim at", which
> doesn't always work as you want, and "auto-rotate" to control how you
> are looking at something like a cylinder, while trying to edit a path
> around its circumference.
Just a clarification. Unless I'm misunderstanding, you can can do
arbitrary rotations by pressing the middle mouse button, rotating the
object/scene, and then press the right MB to finish...
Post a reply to this message
|
![](/i/fill.gif) |